Drag the text or scroll
How to Use
Add RealGlass to your site!
// 1. Include the library
<script src="https://cdn.jsdelivr.net/npm/realglass/RealGlass.standalone.js"></script>
const myElement = document.getElementById('my-glass-element');
const realGlass = new RealGlass();
// The init call screenshots the page and sets up listeners for resize
await realGlass.init();
await realGlass.apply(myElement, {
frosting: 0.2,
borderRadius: 20,
lightStrength: 1.8,
// ... and many more options
});
// To create another instance, pass in the first one as an argument, this way it screenshots the page once and reuses the same image for all instances
/*
const anotherRealGlass = new RealGlass(realGlass);
await anotherRealGlass.init();
await anotherRealGlass.apply(myElement, {
frosting: 0.2,
borderRadius: 20,
lightStrength: 1.8,
// ... and many more options
});
*/
Configuration Options
Customize the appearance of your glass effect with these parameters.
Parameter | Description | Default |
---|---|---|
frosting |
Controls the blurriness of the background. 0 is clear, 1 is heavily blurred. | 0 |
chromaticAberration |
The amount of color fringing, simulating lens dispersion. | 0.5 |
glassOpacity |
The opacity of the glass layer itself (0 to 1). | 0.0 |
lightStrength |
Intensity of the specular and edge lighting. | 2.175 |
lightX / lightY |
Normalized position of the light source (0 to 1). | 0.7 / 0.3 |
edgeSmoothness |
How soft the edges of the glass shape are. | 2.0 |
ior |
Index of Refraction. Controls how much light bends. | 1.52 |
borderRadius |
The corner radius of the glass shape in pixels. | 50 |
specularShininess |
Controls the size and intensity of the specular highlight. | 32 |
thickness |
Simulates the thickness of the glass, affecting refraction. | 1.0 |
tintColor |
Color to tint the glass. Can be a hex string or `[r, g, b]` array. | [1, 1, 1] |
tintStrength |
The strength of the tint color (0 to 1). | 0.0 |
useMask |
Set to true to use a custom mask instead of a
rounded rectangle.
|
false |
maskImage |
An image or canvas element to use as a mask. | null |
maskElement |
An HTML element to generate a mask from. | null |
maskSmoothing |
Controls the blur radius applied to the mask for softer edges. | 0.15 |